Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

Latest Episodes

#1236: Mel

This is part two of a two-part series on the aesthetic profiles. This time, I talk about Mel, the player who aesthetically appreciates mechanics.

#1235: Bigger than the Box

When Richard Garfield first made Magic, he liked to say it was "a game bigger than the box." In this episode, I walk through what exactly that phrase means and the cha...

#1234: Vorthos

This podcast is part one of a two-part series on the aesthetic profiles. Up first, I talk all about Vorthos, the player who aesthetically appreciates flavor.

#1233: Arc Planning

In this podcast, I talk about the team that figures out what in-Multiverse Magic sets we'll be doing in the future.

#1232: Spike

This podcast is part three of a three-part series walking through the three psychographics. Today, I  explore the psychological analysis of Spike.

More Episodes »