All Episodes

Displaying 1 - 20 of 1384 in total

#1384: Concurrency 2026

Four years ago, I recorded a podcast episode where I talked about all the things we were working on at the time. Everything I talked about has been released, so it's t...

#1383: Reality Fracture Creative with Meris Mullaley

In this podcast, I sit down with Meris Mullaley, the creative lead for Reality Fracture, to talk all about its creative elements.

#1382: What Went Wrong – March of the Machine: The Aftermath

This is the start of a new series I'll do from time to time called "What Went Wrong?" In it, I examine something we made that didn't work out. I'll explain why we made...

#1381: Reality Fracture Design with Yoni Skolnik

In this podcast, I sit down with Yoni Skolnik, the lead set designer for Reality Fracture, to talk about the set's design.

#1380: Atogs

This podcast is the history of one of Magic's hungriest creature types, one I had a huge hand in designing.

#1379: Fresh Out of Design – Reality Fracture

Back in December of 2023, I handed off the vision design for Reality Fracture. I recorded this for you to hear my thoughts at the time of handoff.

#1378: Getting the Banned Together, Part 7

This is the final part of a seven-part series based on a talk I gave at MagicCon: Amsterdam where I talk about the design of all the cards I had a major hand in that w...

#1377: Innovation

One of the important parts of doing Magic design is coming up with things players haven't seen before, but how much innovation is the right amount? In this podcast, I ...

#1376: Getting the Banned Together, Part 6

This is the part six of a seven-part series, based on a talk I gave at MagicCon: Amsterdam where I discussed the design of all the cards I had a major hand in that wou...

#1375: Supply Channels

Once we print Magic cards, how do we get them to you, the players? This podcast talks about the various ways we do that.

#1374: Getting the Banned Together, Part 5

This is part five of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later...

#1373: Boston

My family took a vacation to Boston, so I talk about my trip and Boston's history with Magic.

#1372: Getting the Banned Together, Part 4

This is part four of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later...

#1371: San Diego Comic-Con 2026

In this episode, I talk about my trip to the latest San Diego Comic-Con.

#1370: Getting the Banned Together, Part 3

This is part three of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would late...

#1369: MagicCon: Amsterdam 2026

In this episode, I talk about my trip to Amsterdam for the latest MagicCon.

#1368: Getting the Banned Together, Part 2

This is part two of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later ...

#1367: The Hobbit Design with Annie Sardelis

In this episode, I sit down with Magic: The Gathering® | The Hobbit™ Set Design Lead Annie Sardelis to talk about the making of the set.

#1366: Getting the Banned Together, Part 1

This is the start of a new series, based on a talk I gave at MagicCon: Amsterdam, where I talk about the design of all the cards I had a major hand in that would later...

#1365: Dark Night of the Soul

There comes a time for many players where the game changes in such a way that it moves away from what they loved most about it. I talk about this phenomenon and detail...