Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

Latest Episodes

#1386: Unenfranchised Players

I talk a lot about our enfranchised players. This episode covers the other end of the spectrum.

#1385: Being Scary

Magic has had three different evergreen keywords to express that a creature is scary (fear, intimidate, and menace). In this episode, I walk through the history of all...

#1384: Concurrency 2026

Four years ago, I recorded a podcast episode where I talked about all the things we were working on at the time. Everything I talked about has been released, so it's t...

#1383: Reality Fracture Creative with Meris Mullaley

In this podcast, I sit down with Meris Mullaley, the creative lead for Reality Fracture, to talk all about its creative elements.

#1382: What Went Wrong – March of the Machine: The Aftermath

This is the start of a new series I'll do from time to time called "What Went Wrong?" In it, I examine something we made that didn't work out. I'll explain why we made...

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