Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Latest Episodes
#1386: Unenfranchised Players
I talk a lot about our enfranchised players. This episode covers the other end of the spectrum.
#1385: Being Scary
Magic has had three different evergreen keywords to express that a creature is scary (fear, intimidate, and menace). In this episode, I walk through the history of all...
#1384: Concurrency 2026
Four years ago, I recorded a podcast episode where I talked about all the things we were working on at the time. Everything I talked about has been released, so it's t...
#1383: Reality Fracture Creative with Meris Mullaley
In this podcast, I sit down with Meris Mullaley, the creative lead for Reality Fracture, to talk all about its creative elements.
#1382: What Went Wrong – March of the Machine: The Aftermath
This is the start of a new series I'll do from time to time called "What Went Wrong?" In it, I examine something we made that didn't work out. I'll explain why we made...
