All Episodes
Displaying 181 - 200 of 1274 in total
#1094: Returning Mechanics
How do we decide when to bring mechanics back? This podcast talks all about it.

#1093: Fixed Mechanics
Sometimes we make a mechanic and realize later that we could have done it better. This podcast talks about how we make new mechanics that are fixed versions of older o...

#1092: Vision Design Summit
In this podcast, I talk about a procedure we do called a Vision Design Summit.

#1091: Colorless Design
In this podcast, I talk about how we design colorless cards.

#1090: Lessons Learned – Unfinity
This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and explain the many lessons I learned while making them. This episode i...

#1089: Expansions Symbols with Daniel Holt
In this podcast, I sit down with Graphic Designer Daniel Holt to talk all about the making of expansion symbols.

#1088: Vision Design
In this podcast, I take an in-depth look at the current vision design process.

#1087: Exploratory Design
In this podcast, I take an in-depth look at our current exploratory design process.

#1086: Black-Green-Blue
This is the tenth and final podcast in my three-color philosophy series. This time I talk black-green-blue.

#1085: The Lost Caverns of Ixalan Art Direction with Ovidio Cartagena
In this podcast, I sit down with Ovidio Cartagena, the art director of The Lost Caverns of Ixalan, to talk about worldbuilding and the visual look of the set.

#1084: The Lost Caverns of Ixalan Set Design with Jules Robins
I interview Co-Set Design Lead Jules Robins to talk about how the underground set moved to Ixalan.

#1083: The Lost Caverns of Ixalan Vision Design
In this podcast, I talk about the vision design for The Lost Caverns of Ixalan. Things don't always work out, so this podcast looks into a very different take on an un...

#1082: Blue-Red-White
This podcast is the ninth (of ten) of my three-color philosophy series. In this one, I talk blue-red-white.

#1081: Copying
In this podcast, I talk about one of my favorite effects in Magic: copying.

#1080: Prescriptive Design
In this podcast, I talk about the spectrum of meeting players' desires. At one end is designing cards the players are asking for, and at the other end is designing car...

#1079: WHO Commander Decks with Gavin Verhey
In this episode, I sit down with Designer Gavin Verhey to talk about the design of Magic: The Gathering® – Doctor Who™.

#1078: Designing for Limited
Our new office is open, so I'm back to driving to work. In this podcast, I talk all about the ways we design for Limited. Due to traffic, this podcast is a full hour.

#1077: White-Black-Green
This is the eighth podcast in my three-color philosophy series. In this one, I talk all about the philosophy of white-black-green.

#1076: Iconic and Characteristic Creature Types
What exactly is an iconic or characteristic creature type? In this podcast, I explain what they are and detail our long history of figuring out which ones work best.

#1075: 2018
This is another in my "Years in Review" series where I walk through an entire year and talk about many of the Magic events that happened that year. This podcast is abo...
