All Episodes
Displaying 601 - 630 of 1256 in total
#656: Modern Horizons
This podcast is all about the design of Modern Horizons.

#655: War of the Spark Cards, Part 5
This is part five of a five-part series on card-by-card design stories from War of the Spark.

#654: War of the Spark Cards, Part 4
This is part four of a five-part series on card-by-card design stories from War of the Spark.

#653: Other Lessons – Ideas & Execution
As a new series following up my "20 Lessons, 20 Podcasts" series, I'm starting "Other Lessons" to talk about other things I've learned during my time at Wizards. This ...

#652: War of the Spark Cards, Part 3
This is part three of a five-part series on card-by-card design stories from War of the Spark.

#651: War of the Spark Cards, Part 2
This is part two of a five-part series on card-by-card design stories from War of the Spark.

#650: War of the Spark Cards, Part 1
This is part one of a five-part series on card-by-card design stories from War of the Spark.

#649: MagicFest London
So, I went to England for MagicFest London and Mythic Championship II. This podcast talks all about my trip.

#648: Working on the Road
Part of my job is traveling. This podcast talks about what it's like working when traveling as well as the many things that have to be done before or after you've trav...

#647: Designing Library Effect
This episode is another in my "Designing _____" series where I talk about how we design certain basic effects. In this episode, I talk about effects interacting with t...

#646: Seeing the World
Working on Magic has taken me to many countries around the world. In this podcast, I reminisce about all the places I've visited on Magic's dime.

#645: Languages
Magic is printed in eleven languages. In this podcast, I talk about how that came to be and how making a game printed in so many languages impacts game design.

#644: Ajani's Pridemate
This podcast is all about us adding two words to the rules text of one card and all the hullabaloo that followed. I explain why we did it and walk through the timeline...

#643: Breaking Rules
In this podcast, I discuss when rules should and shouldn't be broken in Magic design. It involves a bunch of talking about planeswalking and puppies.

#642: Retired Mechanics
In this podcast, I talk about Magic mechanics that just didn't make the cut and had to be retired.

#641: Booster Packs
In this podcast, I talk all about the history of the booster pack, how it's evolved, and what impact it has on the design of Magic.

#640: Planeswalker Who's Who
In this podcast, I walk through all the Planeswalkers to explain who they are and how they're mechanically represented on cards.

#639: Top 10 Worst Mechanics
I realized I hadn't done a Top 10 list in a while, so I decided to talk about bad mechanics.

#638: War of the Spark
This podcast talks about the vision design of War of the Spark.

#637: Social Media in Game Design
In this podcast, I examine the role social media plays in modern game design.

#636: Rise & Fall of the Blocks
This podcast is about the history of the block, how they came about and why they went away.

#635: Rabiah Scale, Part 2
This is part two of a two-part series exploring the Rabiah Scale, a scale talking about how likely we are to visit or revisit certain planes in a Standard-legal set.

#634: Rabiah Scale, Part 1
This is part one of a two-part series exploring the Rabiah Scale, a scale talking about how likely we are to visit or revisit certain planes in a Standard-legal set.

#633: Morningtide, Part 3
This is part three of my three-part series on card-by-card design stories from Morningtide.

#632: Morningtide, Part 2
This is part two of my three-part series on card-by-card design stories from Morningtide.

#631: Morningtide, Part 1
This is part one of my three-part series on card-by-card design stories from Morningtide.

#630: Five Requests I Ignore
Based on my previous article, I explain why we just can't do some of the things fans request for Magic.

#629: Designing Destruction
This is another in my "Designing _____" series where I walk through making basic effects. In this podcast, I talk about making all the various destruction cards.

#628: Greg Weisman
I had the pleasure to have a carpool guest, Greg Weisman, the author of the upcoming War of the Spark novel, Ravnica. He and I talked all about what went into writing ...

#627: Empathy
This podcast is based on a recent article I did talking about the importance of empathy in game design (and life).
