All Episodes

Displaying 1231 - 1260 of 1284 in total

Drive to Work #54 - Flavor Text

Mark discusses flavor text.

Drive to Work #53 - Tales From The Boat

Mark talks about Magic's history with The Queen Mary, docked in Long Beach, California.

Drive to Work #52 - Black

Mark dives into the darkest of Magic's colors: Black.

Drive to Work #51 - Scars of Mirrodin - Part 4

Mark wraps up his discussions around Scars of Mirrodin with part four about the set.

Drive to Work #50 - Scars of Mirrodin - Part 3

Mark continues talking about Scars of Mirrodin with part three.

Drive to Work #49 - Scars of Mirrodin - Part 2

Mark dives into Scars of Mirrodin with his second discussion about the set.

Drive to Work #48 - Scars of Mirrodin - Part 1

Mark dives into Scars of Mirrodin with the first in a series about the set and the block.

Drive to Work #47 - Lessons Learned - Part 4

Mark Rosewater shares part four of his lessons learned in Magic design.

Drive to Work #46 - Instants and Sorceries

Mark Rosewater talks about Instants and Sorceries in Magic.

Drive to Work #45 - Meet My Dad

Mark Rosewater introduces his father Gene Rosewater.

Drive to Work #44 - Making Magic

Mark Rosewater talks about Making Magic, his column on DailyMTG.com.

Drive to Work #43 - Mirage - Part 3

Mark Rosewater finishes his series talking about Mirage.

Drive to Work #42 - Mirage - Part 2

Mark Rosewater continues his three part series about Mirage.

Drive to Work #41 - Mirage - Part 1

Mark Rosewater starts off his three part series about Mirage.

Drive to Work #40 - Wizards of the Coast

Mark Rosewater looks back and discusses the journey for Wizards of the Coast.

Drive to Work #39 - Randomness

Mark Rosewater dives into randomness in Magic and in game design.

Drive to Work #38 - Unglued 2

Mark Rosewater talks about Unglued 2.

Drive to Work #37 - Lessons Learned - Part 3

Mark Rosewater discusses Unhinged in part 3 of his Lessons Learned series.

Drive to Work #36 - Tales From The Pit

Mark Rosewater talks about his comic, Tales From The Pit.

Drive to Work #35 - Blue

Mark Rosewater dives into blue in Magic's color pie.

Drive to Work #34 - Future Sight - Part 3

Mark Rosewater wraps up his series about Future Sight with Part 3.

Drive to Work #33 - Future Sight - Part 2

Mark Rosewater continues his discussion about Future Sight with Part 2 of the series.

Drive to Work #32 - Future Sight - Part 1

Mark Rosewater dives into the Time Spiral set Future Sight with Part 1 of a series.

Drive to Work #31 - Lessons I Have Learned - Part 2

Mark Rosewater finishes his two part series about the lessons he's learned from designing Magic sets.

Drive to Work #30 - Lessons I Have Learned - Part 1

Mark Rosewater starts a two part series about the lessons he's learned from the sets he's lead in design.

Drive to Work #29 - Creatures

Mark Rosewater hits the road and talks about creatures in this episode.

Drive to Work #28 - Planar Chaos

Mark Rosewater talks about the set Planar Chaos.

Drive to Work #27 - Bad Cards

Mark Rosewater expects traffic on the road, and so he picks a topic that he can talk extra about: Bad Cards.

Drive to Work #26 - White

Mark Rosewater talks about white and its place in the color pie.

Drive to Work #25 - Homelands

Mark Rosewater talks about Homelands, a set he didn't design, didn't develop and wasn't even at Wizards during it.