All Episodes
Displaying 751 - 780 of 1256 in total
#506: Game Knights
I had the opportunity to appear on Game Knights with Jimmy Wong and Josh Lee Kwai. The three of us and Gavin Verhey drafted Unstable before its release so we could sho...

#505: Reactions
I've often said the hardest part of my job is making cool things and then not being able to talk about them for a long time. This podcast is all about the joy of getti...

#504: Hackathon
R&D started a new process called a "hackathon" where we take off a week and work on future speculative products. Today, I'm going to explain how it works and walk you ...

#503: Unstable Rules
One of my many jobs is Un-rules manager. In this podcast, I talk about my role and about many of the weird rules of Unstable.

#502: Slivers
In this podcast, I talk all about the history of one of the most popular creature types in Magic, Slivers.

#501: 200 and Counting
This is Part 2 of my look back. Note that while there will eventually be a Part 3, it won't be for a while.

#500: 100 and Counting
I took a page from my column and decided to take my 500th podcast to look back at all the podcasts I've done. It turns out 500 is way too many to do in one podcast, so...

#499: Lessons Learned: Kaladesh
This is another in my "Lessons Learned" series where I talk about a design I led (or in this case co-led) and walk through all the lessons I learned from doing it.

#498: The Move
The entire third floor was recently remodeled, which resulted in R&D being moved to a different section of the floor. This podcast is all about the move and the many p...

#497: Symbols
Magic has had a lot of symbols show up on cards over the years. In this podcast, I talk about them all.

#496: Vision Design
In this podcast, I go into greater detail of how the new vision design team works.

#495: Vision, Set, and Play Design
Last year, R&D changed the structure of how we make Magic cards. In this podcast, I explain the change and introduce the three new parts of Magic design in R&D.

#494: Kicker
In this podcast, I talk all about the history of the kicker mechanic, from its start in Invasion to modern day.

#493: 20 Lessons: Challenging Players
This is the sixteenth installment in my "20 Lessons, 20 Podcasts" series where I talk about each of my lessons from my 2016 Game Developers Conference talk. In this po...

#492: Printing
I talk a lot about the process of creating what the cards do, but part of making Magic cards is also physically creating them. In this podcast, I talk about how we pri...

#491: Being Spokesperson
Besides designing Magic cards, I also spend a lot of time interacting with the public. This podcast talks all about this aspect of my job, including how I came to be a...

#490: Unstable, Part 3
This podcast is the third and final part of the story of Unstable's design.

#489: Unstable, Part 2
This podcast is part 2 of 3 of the story of Unstable's design.

#488: Unstable, Part 1
The Un- sets are where I try new things, so it seemed only apropos to experiment with having the podcast be about the design when the set is being previewed. This is p...

#487: Pitching
An important skill is selling your ideas live in a meeting. In this podcast, I talk about how to deliver a good pitch.

#486: Getting Unstable Made
I'm joined by carpooling guest Mark Purvis, Magic senior brand director, to talk about how we took a product that no one at Wizards was asking for us to make, Unstable...

#485: HASCON 2017
The very first Hasbro-centric convention, called HASCON, was held in August. I was there, and this podcast is all about it.

#484: Early Magic Evolution
In this podcast, I explore Magic's early sets and talk about the design innovations each one brought.

#483: Ixalan, Part 3
This is part three of a three-part series about the design of Ixalan.

#482: Ixalan, Part 2
This is part two of a three-part series about the design of Ixalan.

#481: Ixalan, Part 1
This is part one of a three-part series about the design of Ixalan.

#480: Scry
In this podcast, I look at the history of the scry mechanic, from its premier in Fifth Dawn all the way to it becoming an evergreen keyword action.

#479: When to Keyword
I am often asked what factors determine when we choose to keyword a mechanic. In this podcast, I talk all about this topic.

#478: Artists
In this podcast, I talk about how Wizards interacts with our freelance artists.

#477: Topical Blend
In my "Making Magic" column, I occasionally write articles where I blend together Magic and non-Magic topics selected by the audience. In this podcast, I talk all abou...
