All Episodes
Displaying 931 - 960 of 1280 in total
Drive to Work #350 - 25 Random Things
Mark talks about various (mostly early) Magic trivia.

Drive to Work #349 - Twenty Lessons: Piggybacking
Mark's fourth podcast in a series of 20 from GDC.

Drive to Work #348 - Two-Block Model
Mark talks about how the two-block model came to be.

Drive to Work #347 - Stand-up Comedy
Mark tatlks about the lessons he learned from his days of doing stand-up comedy.

Drive to Work #346 - History of Limited
Mark looks back at the early days of Limited and how it evolved.

Drive to Work #345 - Twenty Lessons: Resonance
Mark's third podcast in a series of 20 from GDC.

Drive to Work #344 - Urza's Saga Part 4
Mark talks about the design of Urza's Saga in part four of a four-part series.

Drive to Work #343 - Urza's Saga Part 3
Mark talks about the design of Urza's Saga in part three of a four-part series.

Drive to Work #342 - Urza's Saga Part 2
Mark talks about the design of Urza's Saga in part two of a four-part series.

Drive to Work #341 - Urza's Saga Part 1
Mark talks about the design of Urza's Saga in part one of a four-part series.

Drive to Work #340 - Subtypes
Mark talks about the subtypes of Magic.

Drive to Work #339 - Supertypes
Mark talks about the six supertypes of Magic.

Drive to Work #338 - The Gathering
Mark talks about the Homelands Prerelease event of 1995.

Drive to Work #337 - Interviews
Mark talks about the changes in how gaming is publicly perceived.

Drive to Work #336 - Top 10: Non-Evergreen Mechanics
Mark talks about his Top 10 favorite non-evergreen mechanics.

Drive to Work #335 - Interviews
Mark talks about some of the interviews he has done and tips about doing good interviews.

Drive to Work #334 - Twenty Lessons: Aesthetics
Mark's second podcast in a series of 20 from GDC.

Drive to Work #333 - Market Research
Mark talks about the use of market research to understand what players want.

Drive to Work #332 - Card Elements
Mark walks through a Magic card and talks about each element on it.

Drive to Work #331 - Storm Scale: Khans of Tarkir
Mark looks at the mechanics from the Khans of Tarkir block.

Drive to Work #330 - Storm Scale
Mark explains what the Storm Scale is.

Drive to Work #329 - 20 Lessons: Human Nature
Mark begins a new 20-part podcasts where he talks about life lessons he has learned.

Drive to Work #328 - Meet my Daughter
Mark introduces his daughter as he drives her to school.

Drive to Work #327 - GDC 2016
Mark reflects on his trip, including an hour-long lecture, at the 2016 Game Developers Conference.

Drive to Work #326 - Creature Design
Mark talks about the issues related to creature design.

Drive to Work #325 - Magic the Puzzling
Mark looks back to what got him involved with Wizards in the first place.

Drive to Work #324 - Leaks
Mark explains his dislike of leaks and explains why in detail.

Drive to Work #323 - Late Changes
Mark shares stories about the changes that come late in the design and development process.

Drive to Work #322 - T-Shirts
Mark talks about some of the various Magic T-shirts that he has collected over the years.

Drive to Work #321 - Top 10: Sets Designed
Mark begins a new series of Top 10 Lists by talking about his favorite sets that he designed.
