All Episodes

Displaying 931 - 960 of 1256 in total

Drive to Work #326 - Creature Design

Mark talks about the issues related to creature design.

Drive to Work #325 - Magic the Puzzling

Mark looks back to what got him involved with Wizards in the first place.

Drive to Work #324 - Leaks

Mark explains his dislike of leaks and explains why in detail.

Drive to Work #323 - Late Changes

Mark shares stories about the changes that come late in the design and development process.

Drive to Work #322 - T-Shirts

Mark talks about some of the various Magic T-shirts that he has collected over the years.

Drive to Work #321 - Top 10: Sets Designed

Mark begins a new series of Top 10 Lists by talking about his favorite sets that he designed.

Drive to Work #320 - Advertising

Mark talks about the different kinds of advertising Magic has done over the years.

Drive to Work #319 - Early Tournaments

Mark talks about the high-profile tournaments he played in before Wizards.

Drive to Work #318 - Early Days

Mark talks about when he was just a player of Magic and had not started working at Wizards.

Drive to Work #317 - Lessons Learned: Theros

Mark examines the lessons he learned from designing Theros.

Drive to Work #316 - Design Space

Mark talks about the design space reserved for cards within a particular mechanic.

Drive to Work #315 - Collaboration

Mark talks about team dynamics and how to teams work together.

Drive to Work #314 - Getting a Job

Mark talks about how people can get a job in Magic R&D at Wizards.

Drive to Work #313 - Limited Edition, Part 6

Mark concludes his his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.

Drive to Work #312 - Limited Edition, Part 5

Mark continues with part 5 of his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.

Drive to Work #311 - Limited Edition, Part 4

Mark continues with part 4 of his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.

Drive to Work #310 - Traveling

Mark talks about his experiences traveling for his job and shares a few tips as well.

Drive to Work #309 - Limited Edition, Part 3

Mark continues with part 3 of his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.

Drive to Work #308 - Limited Edition, Part 2

Mark continues with part 2 of his six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.

Drive to Work #307 - Limited Edition, Part 1

Mark begins a new six-part series on the design of Limited Edition (Alpha), Limited Edition (Beta), and Unlimited Edition.

Drive to Work #306 - Chris Rush

Mark remembers the life of Christopher Rush and shares stories about their interactions.

Drive to Work #305 - Reprints

Mark talks about how and when Research and Development decide to use reprints in a design.

Drive to Work #304 - Firsts, Part 2

Mark concludes his two-part discussion with Melissa DeTora on their Magic firsts.

Drive to Work #303 - Firsts, Part 1

Mark is joined by Melissa DeTora for a two-parter where they discuss their Magic firsts.

Drive to Work #302 - Head-to-Head

Mark discusses his why and how he runs his Top 16 bracket activity on Twitter.

Drive to Work #301 - Celebrity

Mark shares stories of his interactions with celebrities and as a Magic celebrity.

Drive to Work #300 - 2013

Mark continues his 20 years in 20 podcasts with the year 2013.

Drive to Work #299 - Choices vs. Options

Mark talks about the decisions that game designers set up for players to make.

Drive to Work #298 - Star Wars Trading Card Game

Mark talks about working with Richard Garfield ont he Star Wars TCG.

Drive to Work #297 - Creature Types

Mark talks about the design and creative work behind creature types.