All Episodes
Displaying 211 - 240 of 1218 in total
#1008: Die Rolling
In this podcast, I look at the history of die-rolling cards.
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#1007: Black with Corey Bowen
This is another in my series where I sit down with color representatives from the Council of Colors. In this podcast, I talk with Corey Bowen about black.
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#1006: Lessons Learned – Strixhaven
This is another podcast in my "Lessons Learned" series where I look back at sets I led (or co-led) to talk about the design lessons I learned. Today's podcast is on St...
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#1005: Blue with Ethan Fleischer
This is another in my series where I sit down with representatives of the colors from the Council of Colors. In this podcast, I talk with Ethan Fleischer about blue.
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#1004: Logistics
In this podcast, I talk about an important aspect of design, something we call logistics (all the physicalness of using a card).
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#1003: Phyrexia with Adam Prosak
I sit down with Set Lead Designer Adam Prosak to talk about the design of Phyrexia: All Will Be One.
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#1002: Phyrexia Design
In this podcast, I talk all about Phyrexia and the design of Phyrexia: All Will Be One.
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#1001: Red with Jules Robins
This is the second in my series of interviews with color representatives from the Council of Colors. In this podcast, I interview Jules Robins about red.
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#1000: Drive to Work
To celebrate my 1,000th episode, I talk all about the making of Drive to Work.
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#999: Green with Megan Smith
In this podcast, I sit down with Megan Smith, the representative for green in the Council of Colors to talk all about green.
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#998: Budget
I've covered almost every aspect of designing a new set but haven't talked about how our budget impacts design. Today's podcast is all about designing under a budget.
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#997: Noncreature Artifact Tokens
In today's podcast, I talk about the seventeen noncreature artifact tokens from across Magic's history.
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#996: Artifact Destruction
In this podcast, I look back at the history of artifact destruction.
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#995: Off-Color Activations
In this podcast, I talk about how we design activations that require a color not found in the mana cost of the card.
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#994: Bonus Sheets
In this episode, I talk about the history of bonus sheets from Time Spiral to The Brother's War.
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#993: The Brothers' War with Yoni Skolnik
I sit down with Yoni Skolnik, the lead set designer of The Brothers' War, to talk through its design.
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#992: Interviewing Guests
I do a lot of interviews on my podcast, so this podcast is all about what it takes to interview people and offers some tips on how to do it well.
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#991: Unfinity with Ari Zirulnik, Part 2
In this podcast, I'm joined by Ari Zirulnik again (he oversaw names and flavor text for Unfinity) so that he and I can give more off-the-cuff canon material about the ...
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#990: Top-Down Design
In this podcast, I walk through all the various things that have to be done when doing a top-down design.
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#989: Public Speaking
Part of my job involves talking in front of large crowds. In this podcast, I talk about what that's like and offer tips on how to do it well.
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#988: Designing for an Eternal World
Magic constantly changes and evolves, which means that we as designers must keep changing how we approach design. This podcast talks about the challenges of making Mag...
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#987: Unfinity Rules with Jess Dunks
In this podcast, I sit down with Rules Manager Jesse Dunks to talk about choosing acorn and Eternal Unfinity cards.
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#986: Costing Cards
In this podcast, I talk about how we go about costing cards.
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#985: The Brothers' War Art with Taylor
In this podcast, I sit down with The Brothers' War Lead Art Director Taylor Ingvarsson to talk about the world building and art for the set.
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#984: The Brothers' War Design
In this podcast, I talk all about the design of The Brothers' War.
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#983: Magic 30 Las Vegas
In this podcast, I talk all about my time at Magic 30 in Las Vegas.
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#982: Magic 30 Talk
At Magic 30, I did an hour-long panel sharing personal stories about 30 different pictures I'd chosen from 30 years in Magic. In this podcast, I go over why I chose th...
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#981: BRO with Ari Nieh
In this podcast, I sit down with Ari Nieh, the lead vision designer of The Brothers' War, to talk about the set's vision design.
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#980: Set Design
Unfinity is the first time I ran a Set Design team. This podcast talks about what I learned about set design from the experience.
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#979: UNF Loading Ready Run Pre-Prerelease
I travelled to Victoria, Canada to participate in the Unfinity Pre-Prerelease with Loading Ready Run. In this podcast, I tell the story of my trip.
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