All Episodes

Displaying 211 - 240 of 1236 in total

#1026: Lessons Learned – Innistrad: Crimson Vow

This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and all the lessons I learned from designing them. In this episode, I ta...

#1025: March of the Machine Set Design with Dave Humpherys

In this podcast, I sit down with Dave Humpherys, the lead set designer of March of the Machine, to talk about the making of the set.

#1024: March of the Machine Design

In this podcast, I tell the design story of March of the Machine.

#1023: Frames & Icons with Daniel Holt

In this podcast, I sit down with Senior Game Designer and Graphic Designer Daniel Holt to talk about how the frames and icons for March of the Machine were designed.

#1022: Invitational Cards

Gavin Verhey recently did a video about the Invitational cards on his YouTube channel Good Morning Magic, inspiring me to do a podcast telling the behind-the-scenes st...

#1021: Legends

In this podcast, I talk all about the making of Magic's third expansion, Legends, which, among other things, introduced multicolor and legendary permanents.

#1020: Structural Support

I recently wrote a new "Nuts & Bolts" column where I talked about the elements a set needs to work well in Limited play. This podcast goes over all the details from th...

#1019: Magic Story with Harless and Natalie

In this podcast, I sit down with Harless Snyder and Natalie Kreider to talk about the role of Magic story in the game and the revival of The Magic Story Podcast.

#1018: Unreleased Mechanics

In this podcast, I talk through numerous mechanics that we've designed but never published.

#1017: Art of Phyrexia with Ovidio Cartagena

In this podcast, I sit down with Art Director Ovidio Cartagena to talk about the art direction of Phyrexia: All Will Be One.

#1016: Product Architect

Today, I talk about the role of the product architect and the importance of the position.

#1015: Artifacts and Enchantments

In this podcast, I talk about the history of artifacts and enchantments and how they evolved to become closer mechanically.

#1014: MagicCon Philadelphia

I went to Philly to attend MagicCon. This podcast tells of my journey.

#1013: Colorless with Ben Weitz

So far, I've talked with all five color representatives. That means it's time to talk with a sixth, the colorless representative Ben Weitz.

#1012: Working with Worldbuilding

One of the teams I work closest with is the Creative team. In this podcast, I talk about how the Vision Design and Worldbuilding teams work hand in hand.

#1011: Mental Processing

In this podcast, I talk about all the different ways cards can impact the players mentally and how we have to account for it in design.

#1010: Mana Value

In this podcast, I talk about how this concept came about and how we design for it.

#1009: White with Chris Mooney

This is another in my series where I sit down with color representatives from the Council of Colors. In this podcast, I talk with Chris Mooney about white.

#1008: Die Rolling

In this podcast, I look at the history of die-rolling cards.

#1007: Black with Corey Bowen

This is another in my series where I sit down with color representatives from the Council of Colors. In this podcast, I talk with Corey Bowen about black.

#1006: Lessons Learned – Strixhaven

This is another podcast in my "Lessons Learned" series where I look back at sets I led (or co-led) to talk about the design lessons I learned. Today's podcast is on St...

#1005: Blue with Ethan Fleischer

This is another in my series where I sit down with representatives of the colors from the Council of Colors. In this podcast, I talk with Ethan Fleischer about blue.

#1004: Logistics

In this podcast, I talk about an important aspect of design, something we call logistics (all the physicalness of using a card).

#1003: Phyrexia with Adam Prosak

I sit down with Set Lead Designer Adam Prosak to talk about the design of Phyrexia: All Will Be One.

#1002: Phyrexia Design

In this podcast, I talk all about Phyrexia and the design of Phyrexia: All Will Be One.

#1001: Red with Jules Robins

This is the second in my series of interviews with color representatives from the Council of Colors. In this podcast, I interview Jules Robins about red.

#1000: Drive to Work

To celebrate my 1,000th episode, I talk all about the making of Drive to Work.

#999: Green with Megan Smith

In this podcast, I sit down with Megan Smith, the representative for green in the Council of Colors to talk all about green.

#998: Budget

I've covered almost every aspect of designing a new set but haven't talked about how our budget impacts design. Today's podcast is all about designing under a budget.

#997: Noncreature Artifact Tokens

In today's podcast, I talk about the seventeen noncreature artifact tokens from across Magic's history.