All Episodes

Displaying 241 - 270 of 1236 in total

#996: Artifact Destruction

In this podcast, I look back at the history of artifact destruction.

#995: Off-Color Activations

In this podcast, I talk about how we design activations that require a color not found in the mana cost of the card.

#994: Bonus Sheets

In this episode, I talk about the history of bonus sheets from Time Spiral to The Brother's War.

#993: The Brothers' War with Yoni Skolnik

I sit down with Yoni Skolnik, the lead set designer of The Brothers' War, to talk through its design.

#992: Interviewing Guests

I do a lot of interviews on my podcast, so this podcast is all about what it takes to interview people and offers some tips on how to do it well.

#991: Unfinity with Ari Zirulnik, Part 2

In this podcast, I'm joined by Ari Zirulnik again (he oversaw names and flavor text for Unfinity) so that he and I can give more off-the-cuff canon material about the ...

#990: Top-Down Design

In this podcast, I walk through all the various things that have to be done when doing a top-down design.

#989: Public Speaking

Part of my job involves talking in front of large crowds. In this podcast, I talk about what that's like and offer tips on how to do it well.

#988: Designing for an Eternal World

Magic constantly changes and evolves, which means that we as designers must keep changing how we approach design. This podcast talks about the challenges of making Mag...

#987: Unfinity Rules with Jess Dunks

In this podcast, I sit down with Rules Manager Jesse Dunks to talk about choosing acorn and Eternal Unfinity cards.

#986: Costing Cards

In this podcast, I talk about how we go about costing cards.

#985: The Brothers' War Art with Taylor

In this podcast, I sit down with The Brothers' War Lead Art Director Taylor Ingvarsson to talk about the world building and art for the set.

#984: The Brothers' War Design

In this podcast, I talk all about the design of The Brothers' War.

#983: Magic 30 Las Vegas

In this podcast, I talk all about my time at Magic 30 in Las Vegas.

#982: Magic 30 Talk

At Magic 30, I did an hour-long panel sharing personal stories about 30 different pictures I'd chosen from 30 years in Magic. In this podcast, I go over why I chose th...

#981: BRO with Ari Nieh

In this podcast, I sit down with Ari Nieh, the lead vision designer of The Brothers' War, to talk about the set's vision design.

#980: Set Design

Unfinity is the first time I ran a Set Design team. This podcast talks about what I learned about set design from the experience.

#979: UNF Loading Ready Run Pre-Prerelease

I travelled to Victoria, Canada to participate in the Unfinity Pre-Prerelease with Loading Ready Run. In this podcast, I tell the story of my trip.

#978: Unfinity Design, Part 4

This is part four of a four-part series on the design of Unfinity.

#977: UNF Flavor Text with Graham & Kathleen

I sit down with Graham Stark and Kathleen De Vere to talk about writing names and flavor text for Unfinity.

#976: Unfinity Design, Part 3

This is part three of a four-part series on the design of Unfinity.

#975: UNF Names & Flavor Text with Ari Zirulnik

I sit down with Ari Zirulnik to talk about overseeing the names and flavor text creation in Unfinity.

#974: Unfinity Design, Part 2

This podcast is part two of a four-part series on the design of Unfinity.

#973: UNF Card Concepting with Annie Sardelis

I sit down with Annie Sardelis to talk about what card concepting is and how she did the card concepting for various cards in Unfinity.

#972: Unfinity Design, Part 1

This podcast is part one of a multi-part series on the design of Unfinity.

#971: UNF with Chris Mooney

Chris Mooney was my strong second on Unfinity from the first day of exploratory design to the last day of set design. We sit down to talk about the stories of several ...

#970: Joel Mick

Only one person has been an Alpha playtester, Head Designer and Brand Manager for Magic Joel Mick. I sit down with Joel in this podcast to talk about his time with the...

#969: Feature Matches

This podcast is about the history of the feature matches and my involvement with them.

#968: DMU Set Design with Erik Lauer & Ian Duke

In this podcast, I sit down with Erik Lauer and Ian Duke, the co-lead set designers of Dominaria United, to talk about the expansion's set design.

#967: Rise & Fall of Blocks, Part 2

This is part two of a two-part series talking about the history of blocks.